Tag Archives: virtual trading

budget-header01
May. 23.

Budget

Each Simyear, you have the opportunity to set the annual budget.

budget header01 BudgetSimcountry is an unlimited free game, it runs five virtual worlds with more than 23.000 countries. It is both a strategy war game and a financial strategy game.

As a president and commander in chief, you are responsible for the army, its weapons and ammunition and for the quality of your Military Units.

If you forget to set the budget for the following year, or if you deviate significantly from your proposed budget, the consequences are minor at best.

The budget is supposed to be a guestimate for how much you are going to spend on each of the various items your country spends money on. It does not affect how much you can actually spend, or how much you actually will spend. Currently, budget is something best ignored.

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Corporations-header01
May. 23.

Corporations

Private Corporations produce all the products that are used by all countries and they can generate high profits.

Corporations header01 CorporationsThese  corporate profits are an essential part of the country’s income.

Check whether your corporations are running at full capacity. Find the reasons if they do not, and try to improve. Tune sale strategies to make sure your corporations sell everything they produce and make sure they get the raw materials they need for production at full capacity.

Check the world market and find out which products are in short supply and strengthen your economy by setting up corporations that produce these products. Upgrade the quality and efficiency of your corporations, to make them more competitive. Make sure your education system produces the professionals you need in your corporations and try to achieve a 100% hiring levels in all your corporations. It is better to have a smaller number of corporations producing at full capacity than a larger number, with lower production levels. Low production corporations are not profitable.

The Corporation’s Super Booster
A new booster is introduced today that boosts a single corporation to a level of 100 quality upgrades and 100 efficiency upgrades in a single action.

The starting position of the corporation does not make any difference in the way the booster works. If the corporation was already upgraded to a level of 120, the result will be the same. The corporation will be upgraded to a level of 200. (Base level of 100 and 100 upgrades). One single booster is needed to upgrade both the quality and efficiency.

The booster requires 10 GCs and extends the expiration date of the country by 10 days.

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GOTW-header01
May. 22.

The ‘Game of the Worlds’

An economic-strategic game that can be played by anyone who is interested in running a country or a group of large corporations.

GOTW header01 The Game of the WorldsYou do not need any prior knowledge as we help you as you go. Everyone of 15 years and older can play:

  • You can play it easy, letting the system assist you or you can do everything yourself.
  • You can buy and sell products, build schools or wage war.
  • Trade with your neighbors or put products on the market.
  • You compete against thousands of other players around the world who are your neighbors in the world or are running their corporations in that world.

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Security-Council-header01
May. 20.

The Security Council

The security council consists of the top and most active players on the worlds.

Security Council header01 The Security CouncilThey make decisions regarding the peace and prosperity of the world. A non-security country can propose that a certain contry be restricted from certain actions. Such as having nukes, havig nuclear facilities and using nuclear attacks.

They can also force peace treaties and give untied developmental aid.

Each world in Simcountry has a security council. The members of the Security Council are presidents of countries that have won a first place in their world. Each SC member will remain in the Security Council for 6 months.

The Security Council has 15 members, all different players. Any double membership is cancelled and the number of members will be increased by random choice of countries.

A country president can be chosen if he is an active player, meaning that he has logged in very recently. Randomly chosen Security Council members will stay for two real months and will be removed from the council following that period. They may be chosen again immediately by the same random process but that is unlikely.

Security Council members can cancel their membership. If any player is not interested in being a member, he/she can cancel the membership and will be removed immediately.

The random process can put these members back into the council but the chance is not very high and they are free to remove themselves again.

The random process will check the membership in the council each game month. If the number is lower than 15, it will add one member. If membership is very low, filling up the council up to 15 members may take several game months.

The SC members can bring up proposals for a general vote. Only proposals that have been accepted in the SC will be brought up for a general vote.

The SC needs a majority of votes for a proposal to be accepted. Any four members of the SC can together block a decision from moving to a general vote.

A proposal that was accepted by the council becomes a resolution. Resolutions are put to a vote by all countries and can be accepted by a simple majority.

All members (all countries) pay the SC a fee that depends on the population of the country. The fee is 100 million per 5 millions in population. The population is rounded up to a 5 million multiply. A country with a population of 7 million is paying 200 million per game month. A country with a population of 32 million, pays 700 million per month.

The use of the money is subject to resolutions by the council and the members.

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GOTW-header05
May. 16.

Finance

Financial functions, Education and Health.

GOTW header05 FinanceMake sure you understand the financial pages, the health and education pages and gradually extend your control of the country.

Increase your income with more corporations and high employment and cut cost if necessary. Large loans are OK if you invest in growth but the interest will increase your monthly cost.

The country finances are shown in some detail on the financial pages. Graphs are also available, showing the changes in the past 18 months.

It reports the available cash of the country and the income and cost in the past month, year to date and expected finance results for the year.

The cash flow
The cash of the country depends on the monthly income and expenses. If expenses are higher than the income, you can expect the available cash to go down. It should go up if there is more income than cost. There are however several other factors influencing the available cash.

Loans you take are not considered income but are added to your cash. When you pay these loans back, it is not considered cost, but they are subtracted form your cash. The interest you receive or pay for loans does count as income or cost. Also investments in new corporations are not considered cost but they do influence the cash flow.

Loans and investments in new corporations are not considered cost because they do not change the total assets of the country. If you take a loan for 10 B, the total of your loans increases by 10 B but your cash goes up by the same amount and your assets are unchanged. If you build up a new corporation, the cash may go down by several billions but you get a new corporation with about the same value and again, your assets remain unchanged.

Taxes paid by the population are income. You receive the tax payments and your cash goes up. Salary payments for teachers in the country are costs as you pay the teachers and your cash goes down.

The cash data on the financial page is important. It shows the current cash available but it also shows how much you owe in loans and the value of your corporations. The assets are a good measure for the success of your presidency and for your country. The more assets you have the better the country is doing. The assets influence your assets index which is a factor in the total score.

Income and cost
This is the main financial report that shows how the country is doing from month to month. It shows the income from taxes and contributions people pay towards education and health and it shows income from corporations all types of corporations.

The cost side shows the amount you spend on every government item including health, education, transportation, social security and defense. Interest income from loans you gave to others and interest payments on loans you have received is also part of this report.

You are advised to watch this report frequently and you must understand the figures. When you are trying to improve the economy of your country or you are investing in a strong army, results of your efforts will become visible on the financial data page.

Having a negative cash flow and financial shortages is not a major problem when you are investing in your economy. In the long run however, your investments should translate into higher income that will make it possible to pay the interest on the outstanding loans and also pay the loans when they are due.

Getting loans
When your cash goes red, you will automatically receive a loan. You may request the loan yourself and avoid your cash from going red but if it does happen, a loan request will be issued automatically and it will be large enough to bring your cash back into positive territory.

Loan paybacks are also automatic. They take place when the loans are due and may put your country in a negative cash position. As explained before, this will again result in a new loan in the following month. If your income is high and cash goes up every month, loan paybacks will not trigger new loans or will result in smaller loans and in the long run you will repay all your loans and end up with a positive cash balance.

The maximum period for a loan is 120 months. The highest amount, that can be offered is 9999 Billions.

Interest rates for loans are set to 1% per game year. Countries with large cash reserves can offer loans on the money market.

Interest rates for loaned money are low per game year; they are very high in real terms. At 1% interest per game year, which is 4 days, interest rates in Simcountry reach 90% to 180% in real terms.

Any member could exchange real money into game money, loan the game money out and receive 1% interest in 4 days. The game money can be exchanged into gold coins and into cash. The scheme is however unlikely to succeed on a large scale.

The main difficulty in this scheme is that there is no guarantee that the loans will be taken. The market may have enough cash and the available cash is not needed. If many players use the scheme, the market will be flooded with loan offerings with no takers at all.

When no money is available from players, loans are provided by the World Bank. These loans carry the same interest rate. The world-bank never takes any loans.

In periods of money surplus, the world-bank receives money back from loans that are due to be paid back. The money is taken out of the market.

A country may want to pay loans early. Cash can be earned from the sale of a corporation or from sale of shares in country owned corporations that went public or from an increased income from taxes. All loans can be paid early and such early payment carries a 2% penalty.

The investment funds
Each country has an investment fund that is managed by the president. The investment fund receives contributions from high salary workers in the population and it is intended to supplement the income of worker in the country. Some of the money is invested in the share market another part is loaned to the world-bank. The fund has a monthly income from these loans and from dividends from the stocks it owns.

The investment fund is managed by the president. The president cannot however use the money to pay country debt or in any other way move funds into the government financial system.

The contributions by workers amount to about 2.5% of the total salaries in the country. The percentage may differ in some countries as it depends on the income levels in general and the composition of the work force.

A new development in the game will extend the capabilities of the funds and make it possible to tune the payments to the population. The financial reporting of the fund will also improve.

Higher income by the population results in increased spending and economic growth. Your country will benefit from higher tax income.

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Simcountry-header01
May. 15.

SimCountry

SimCountry is a huge game. It can be played as a ruler, merchant, politician, or a combination of roles.

Simcountry header01 SimCountrySimCountry is a Virtual Worlds Strategy Game and a Massive Online Simulation Game offering unlimited free membership. There are five virtual worlds running with more than 23.000 virtual countries. SimCountry is a MMORPG where presidents run their own countries, build their economies and compete for power.

War can be part of the game and many large empires try to dominate regions and continents. Playing a peaceful president is an option and many play the economic strategic game and trade virtual assets.
SimCountry is a feature rich internet game and includes virtual share trading in many public corporations. There are large numbers of virtual corporations, run by the president that are producing hundreds of products. Simcountry has a space program, with space stations and active shuttle traffic.

SimCountry players can decide to play the War Game and build a large army that will allow them to attack and conquer neighbouring countries or land forces in other parts of the world and build bridge heads for their empire.

You can decide to purchase weapons or to build military equipment corporations and produce weapons and ammunition for your army, trade in weapons on the market and build strategic stocks for future wars.

There are a variety of possible strategies for success, and many debates about which strategies are most effective.

Each player can develop his own goals and strategies.

The game emphasizes arithmetic, in essence; the actions one takes tend to be numerical, and their consequences are usually expressed numerically as well.

However, SimCountry is arithmetical in a broad, rationalist way, involving logic, associations, commutations, and distributions. Although the actual computations are mostly very simple, quantitative relationships are central. The game is arithmetical in a way similar to chess.

Many things in SimCountry will puzzle you, even after years of playing. You are more likely to find solutions by thinking in terms of the arithmetic of necessary relationships.

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War-and-Peace-header01
May. 07.

War and Peace

If somebody violates your enjoyment of the game or you simply disagree with their personality or tactics, war is an option.

War and Peace header01 War and PeaceWar, and the building of an army is only recommended AFTER a strong economy has been built. It is impossible to win a war with huge amounts of debt.

Remember, wars are announced via the worldly newspaper, and the international community is always watching. If you are seen as an unjust warmonger, you will gain few friends, and may even be attacked by the larger players.

You can start a war. Click on “War Situation Index” and pick your enemy! Make sure you have at least three defensive radar planes to optimize your air defense and also three offensive radar planes so that you can plan your attack in detail. If you attack, aim at the defense units and garrisons first and destroy them, before you attack the target itself. Sometimes it is better not to destroy the target but rather to move your army units past the unprotected target, and occupy large areas of the enemy’s country. Make sure you have enough well equipped military units with many offensive weapons and ammunition before you start a war.

Fighting wars is not without consequence, though. Beside the bad image you create for yourself, people in both countries will die and your economy will suffer significantly. If things really turn for the worse, your enemy will gain control over your country and transfer money and people to his/her own country.

If your country is conquered, it will become part of his (or her) empire and you will have no control. The country will move from your account to the account of your enemy.

There is no other choice than to choose another country, play it better this time and maybe take revenge some day and even regain control over your old country.

Peace Treaties
You can sign a peace treaty with another country. All peace treaties are enforced by the game procedures and the two parties are unable to declare war on each other for the duration of the agreement. Click on “Peace Treaties” on the left frame or in the menu at the top of the page.

The peaceful game – no defense needed
The first country of each player, on all worlds except for Fearless Blue, is always placed under secured mode and will not participate in any war.

Playing in secured mode, you will be able to build an army and even wage war and conquer a computer controlled country but you will not be able to attack any country with a president and nobody can attack your country.

You play mainly the economic part of the game and you are free from any possible war. Your country cannot be conquered by anyone.

Only one country in your empire is in secured mode (the leader of the empire). All other countries you have conquered or purchased play the full game and do participate in the war game. The leader country is frequently used as a safe place to keep many of the large empire assets including cash and the main corporations.

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