Tag Archives: MMORPG

Communications-header01
May. 25.

Communications

You can easily communicate with other presidents, you can join the Bulletin Board and discuss any issues and you can vote and put your own suggestions to vote by the member community.

Communications header01 CommunicationsAlliances between players can be formed, if they create and join a Federation which represents their own ideas and values.

Players can post messages on various Forum Topics. Every player can read and respond to the messages posted. You can also start your own conversations and others may participate.

The forum is open for members who are running at least one country or an enterprise.

The SimCountry Communication Menu consist of:

  • Forum
  • Chat
  •  Public Voting
  •  Publish your own Homepage
  •  Preferences
  •  Inbox
  •  My Address Book
  •  Search New Contacts
  •  My Public Profile
  •  Your Blog

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Golden-Rainbow-header01
May. 25.

Golden Rainbow

Golden Rainbow runs one game month every 6 hours and is usually referred to by the initiated as GR.

Golden Rainbow header01 Golden RainbowGolden Rainbow is made up of 10 continents. Each of them is an island, some of which have smaller islands attached to them.

Golden Rainbow is the 3rd largest world with 4,804 countries. It runs at a rate of 4 game-months per day.

By and large, it is a peaceful world although large scale wars still erupt from time to time. It is a peaceful world with the potential for major conflict. Many large empires exist, but they maintain friendly relations with one another.

Any rogue leader will quickly find himself overwhelmed on all fronts by a combined effort of the major powers. The political landscape generally favors the militarily capable.

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White-Giant-header01
May. 24.

White Giant

White Giant is a politically active world.

White Giant header01 White GiantWhite Giant was the 3rd world to start and it is one of the most active worlds. It is composed of 10 continents.

There are several large federations and federation networks in White Giant.
The largest federation network you may find on WG are: War Ensemble, NATO, NATO ISAF and Xion Knights.

The White Giant Commonwealth (WGC) federation, previously known as White Giant Protectorate from March to June 2006, is a federation located only on the White Giant server of the Simcountry game.

The WGC is an established world federation that strives to accommodate new players by offering extensive training in several areas of the Simcountry game. What makes our federation unique is the number of veteran players that are either directly associated with our federation or support it. The success of the WGC has been that members help each other to better perform in the game and pursue a common goal.

The White Giant Commonwealth is a federation on the White Giant server of the Simcountry game. The WGC is recognized to be one of the world leading federations on White Giant.

We now have an IRC channel ! Come and talk to us.

registernow 200x100 White Giant

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Federation-header01
May. 24.

Federation

A federation is a group of countries which share air defense (Interceptors and Helicopters ) to defend themselves from enemy attacks.

Federation header01 FederationDefensive resources that are shared during war are air defenses only, so if you or one of your fed members has air defense wings (don’t use these), interceptor wings or helicopter wings (use those two instead) they will act in defense of your country or your fedmate’s country when attacked, assuming they are within range.

The only automatic consequence of joining a fed is the air defense described above. If you don’t put up any interceptor or helicopter wings then none of your forces will do anything at all. The point of shared fed air defense is that it makes it much more costly for an attacker to make headway in attacking a country if he is confronted with air defense wings both from the country he is attacking and from that country’s ally both in the same attack.

A healthy fed will also share information about how to succeed in the game, economic as well as war, through in-game messaging. If they’re really serious they’ll also communicate through an SC chatroom or maybe they’re set up with MSN chat. A really committed fed may have a webpage someplace, and perhaps even a constitution and officers.

Besides sharing air defense a good fed’s members will also declare on enemies who declare war on or possibly even threaten its members. Signing the war treaty is a crude way of doing this, but it may embroil you in wars you don’t really want or need to be part of, at times of day which may be inconvenient. A good fed will also conduct diplomacy to avoid wars or end them before they get out of hand.

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Worlds-header01
May. 24.

Worlds

At the present time, Simcountry runs five worlds: Kebir Blue, Fearless Blue, White Giant, Golden Rainbow and, the newest one, Little Upsilon.

Worlds header01 WorldsYou are free to register on any of these five worlds, as a President or (twice as) a CEO.

If you are thinking of playing Simcountry again or expanding into other worlds, you should read this page, given it will give you some information on every world’s profile.

Each world runs separately from the others on its own server. Most game functions are limited to a single world. On the cash market, many transactions are possible between countries in different worlds. Each world has 10 continents with 3100 to 6400 countries per world.

The worlds look differently and do not resemble any areas in the real world.

Three of the five worlds run one game month in 8 hours. Kebir Blue runs four game months per 24 hours while Little Upsilon, the youngest world, runs six game months each day. The processing of the countries and their corporations with trading running at the same time, starts generally at about 5.20AM, 12.20PM and 7.20PM EST. Countries are processed one by one and all their corporations are evaluated and processed at the same time. The processing schedule may however differ depending on system load and maintenance activities.

Not all the countries can be process at the same time and depending on their location in the database they might run early in the process or much later. There are no advantages or disadvantages linked to the position in the database.

Trading runs alternately with the processing of the country data. The trading process handles one product at a time. It reads all the requests and offers for one product, matches them depending on the way they have been offered (Market price fixed price etc) and executes the matched trades immediately. During this month process, each product is traded 6 to 8 times. Each trade session processes the products that are available on the market at that point in time.

A trading session for a single product runs for 1 to 100 seconds depending on the number of product offers and product requests waiting for that specific product. Contracts are processed once per game month, this happens at the first trading session for the product.

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May. 24.

Beginners Info

Simcountry is easy to play but learning should be gradual.

Beginners Info header01 Beginners InfoSimcountry is an online War game where you are the President and Commander in Chief of the Empire Army.

Simcountry is an unlimited free game, it runs five virtual worlds with more than 23.000 countries. It is both a strategy war game and a financial strategy game. As a president and commander in chief, you are responsible for the army, its weapons and ammunition and for the quality of your Military Units.

You can decide to purchase weapons or to build military equipment corporations and produce weapons and ammunition for your army, trade in weapons on the market and build strategic stocks for future wars.

New players should learn how to manage the important functions in the game, get a feeling of how it works and expand from there. The game is easy per function but it is very large. There are many functions and features and you will gradually learn how to use them.

Please use the help functions in the game. There is an important “Now What” feature that can help you a lot on deciding what to do, mainly at the beginning. It will help you in the initial steps in the game.

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GOTW-header01
May. 24.

The ‘Game of the Worlds’

An economic-strategic game that can be played by anyone who is interested in running a country or a group of large corporations.

GOTW header01 The Game of the WorldsYou do not need any prior knowledge as we help you as you go. Everyone of 15 years and older can play:

  • You can play it easy, letting the system assist you or you can do everything yourself.
  • You can buy and sell products, build schools or wage war.
  • Trade with your neighbors or put products on the market.
  • You compete against thousands of other players around the world who are your neighbors in the world or are running their corporations in that world.

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War-and-Peace-header01
May. 24.

War and Peace

If somebody violates your enjoyment of the game or you simply disagree with their personality or tactics, war is an option.

War and Peace header01 War and PeaceWar, and the building of an army is only recommended AFTER a strong economy has been built. It is impossible to win a war with huge amounts of debt.

Remember, wars are announced via the worldly newspaper, and the international community is always watching. If you are seen as an unjust warmonger, you will gain few friends, and may even be attacked by the larger players.

You can start a war. Click on “War Situation Index” and pick your enemy! Make sure you have at least three defensive radar planes to optimize your air defense and also three offensive radar planes so that you can plan your attack in detail. If you attack, aim at the defense units and garrisons first and destroy them, before you attack the target itself. Sometimes it is better not to destroy the target but rather to move your army units past the unprotected target, and occupy large areas of the enemy’s country. Make sure you have enough well equipped military units with many offensive weapons and ammunition before you start a war.

Fighting wars is not without consequence, though. Beside the bad image you create for yourself, people in both countries will die and your economy will suffer significantly. If things really turn for the worse, your enemy will gain control over your country and transfer money and people to his/her own country.

If your country is conquered, it will become part of his (or her) empire and you will have no control. The country will move from your account to the account of your enemy.

There is no other choice than to choose another country, play it better this time and maybe take revenge some day and even regain control over your old country.

Peace Treaties
You can sign a peace treaty with another country. All peace treaties are enforced by the game procedures and the two parties are unable to declare war on each other for the duration of the agreement. Click on “Peace Treaties” on the left frame or in the menu at the top of the page.

The peaceful game – no defense needed
The first country of each player, on all worlds except for Fearless Blue, is always placed under secured mode and will not participate in any war.

Playing in secured mode, you will be able to build an army and even wage war and conquer a computer controlled country but you will not be able to attack any country with a president and nobody can attack your country.

You play mainly the economic part of the game and you are free from any possible war. Your country cannot be conquered by anyone.

Only one country in your empire is in secured mode (the leader of the empire). All other countries you have conquered or purchased play the full game and do participate in the war game. The leader country is frequently used as a safe place to keep many of the large empire assets including cash and the main corporations.

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Little-Upsilon-header01
May. 23.

Little Upsilon

Little Upsilon is the newest addition to Simcountry, and boasts the fastest game time progression.

Little Upsilon header01 Little UpsilonThe world is mainly economic based – players take advantage of the fast time rate in order to build economies quickly and the reap the benefits. However, LU also boasts some of the largest military empires on the game.

Two federations have come into the fore on this world; Lacerta Defense Initiative and Valde Subsidium. The former being created by Pink Floyd, and the latter by John R. These two federations act as the two balancing forces; one of destruction and one of building. Valde is one of the oldest federations on the world.

Little Upsilon is newest of the 5 worlds to join Simcountry. It is also the second smallest with 3,467 countries and the fastest, running 6 game month per day. As of July 2nd 2011, this is no longer the case, as Fearless Blue runs at 6 game months per day also.

LU is known for it’s ‘high calibre’ of players, similar to Kebir Blue, making the world mainly peaceful.

Politics
Little Upsilon is a small and mainly economic based world, which most players use to generate assets due to the fast timescale. Politics remains relatively civilised, the world being dominated by three or four large federations, such as The Mob, Free Nations, and Valde Subsidum. ‘Aggressive negotiations’ can play a part once a players assets are threatened by hostile bidding or military action, yet due to the high prices of weapons on the LU market, the favored response to this is often strategic.

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Simcountry-header01
May. 23.

SimCountry

SimCountry is a huge game. It can be played as a ruler, merchant, politician, or a combination of roles.

Simcountry header01 SimCountrySimCountry is a Virtual Worlds Strategy Game and a Massive Online Simulation Game offering unlimited free membership. There are five virtual worlds running with more than 23.000 virtual countries. SimCountry is a MMORPG where presidents run their own countries, build their economies and compete for power.

War can be part of the game and many large empires try to dominate regions and continents. Playing a peaceful president is an option and many play the economic strategic game and trade virtual assets.
SimCountry is a feature rich internet game and includes virtual share trading in many public corporations. There are large numbers of virtual corporations, run by the president that are producing hundreds of products. Simcountry has a space program, with space stations and active shuttle traffic.

SimCountry players can decide to play the War Game and build a large army that will allow them to attack and conquer neighbouring countries or land forces in other parts of the world and build bridge heads for their empire.

You can decide to purchase weapons or to build military equipment corporations and produce weapons and ammunition for your army, trade in weapons on the market and build strategic stocks for future wars.

There are a variety of possible strategies for success, and many debates about which strategies are most effective.

Each player can develop his own goals and strategies.

The game emphasizes arithmetic, in essence; the actions one takes tend to be numerical, and their consequences are usually expressed numerically as well.

However, SimCountry is arithmetical in a broad, rationalist way, involving logic, associations, commutations, and distributions. Although the actual computations are mostly very simple, quantitative relationships are central. The game is arithmetical in a way similar to chess.

Many things in SimCountry will puzzle you, even after years of playing. You are more likely to find solutions by thinking in terms of the arithmetic of necessary relationships.

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